Riding in fog and reduced atmospheric visibility on an e-scooter: WMO/Met Office fog classes, the high-beam backscatter paradox, eyewear/visor fogging protocol, retroreflector failure modes, micro-geographies, route planning, speed budget
The weather-conditions guide series already covers heat, winter, rain, night riding, and wind. Fog is the least obvious discipline of the set, because it slips easily into the night-riding category (“hard to see anyway”) or the rain category (“wet anyway”). In reality fog is a separate atmospheric water-aerosol medium: a suspension of microscopic water droplets 1–50 µm in diameter (fog) or a few µm (mist), at concentrations of 10⁴–10⁶ per cm³, with relative humidity ≥95 %. In this medium active lighting works against the rider, passive reflectors lose effective range, the visor and goggles fog up from the inside, and stopping distance becomes a function of atmospheric transparency β, not only of μN. None of these phenomena is covered by the rain or night-riding discipline, so fog deserves its own protocol.
Prerequisites: how stopping distance depends on μN and reaction time, how night riding requires a conspicuity strategy combining active + passive lighting, how a wet road changes the friction coefficient, and how emergency obstacle avoidance depends on available PIEV reaction time. Fog is a fifth weather axis on top of wind/rain/winter/heat, simultaneously altering the lighting strategy, conspicuity, human factors (breath friction + sensory overload), and the maximum safe speed.
1. Fog as a distinct physical medium — not “a dark road”, not “a wet road”
Atmospheric conditions vary across three parameters at once:
- Ambient light — day / night / dusk.
- Road-surface state — dry / wet / snow / ice.
- Atmospheric transmittance — clear / haze / mist / fog / dense fog.
Night riding is low ambient light at high atmospheric transparency (clear night). Rain is a wet road + reduced transparency from falling drops, but the drops are moving, not suspended, and do not form a static haze. Fog is a medium with a static suspension of droplets in the air, where even during the day in clear-sky weather the ambient light is heavily diffused over 360°, shadows disappear, contrast collapses, and the eye cannot lock onto fixed distance references.
The key physical distinction: in rainy darkness most of the optical path between you and the object is clear air, with drops acting as point scatterers. In fog the entire optical path is filled with scatterers, and every metre of atmosphere on your line of sight attenuates light intensity exponentially (I(d) = I₀ × e^(−β·d), where β is the extinction coefficient in km⁻¹).
This is where the Koschmieder formula (Visibility: How Applicable is the Century-Old Koschmieder Model? Journal of the Atmospheric Sciences 2016) comes from:
V = 3.912 / β
where V is the meteorological visibility (km) — the distance at which a black object on the horizon becomes invisible (contrast falls to the ~2 % threshold of the background). Typical β for clear air ≈ 0.01 km⁻¹ → V ≈ 390 km; for light fog β ≈ 5 km⁻¹ → V ≈ 780 m; for dense fog β ≈ 40 km⁻¹ → V ≈ 100 m; for very dense fog β ≈ 200 km⁻¹ → V ≈ 20 m. The formula assumes a homogeneous atmosphere and a normal observer contrast threshold.
This exponential character is what distinguishes fog from the rest of the weather axes: your visibility collapses non-linearly with small increases in β. The transition from mist (V ≈ 5 km) to dense fog (V ≈ 100 m) is only an ×8 change in β but an ×50 change in the optical assault on your vision.
2. Fog classification — WMO, Met Office, METAR/TAF
Meteorological classification distinguishes mist from fog by a visibility threshold. Per WMO Cloud Atlas “Fog compared with Mist” and Royal Meteorological Society “I tried to catch the fog… but I mist!”:
- Mist — visibility 1–5 km, relative humidity >95 %, droplets ~a few µm.
- Fog (international aviation standard) — visibility <1 km, droplets ~10 µm, RH ≈ 100 %.
- Public-forecast fog (UK Met Office) — visibility <180 m (Met Office issues a public fog warning at this threshold because “less than 1 km” overstates the everyday hazard).
- Dense fog — visibility <200 m.
- Thick fog — visibility <50 m.
By formation mechanism (Pilot Institute “7 Types of Fog Every Pilot Should Know” and Geosciences LibreTexts § 6.8 Fog):
- Radiation fog — nocturnal radiative cooling of the surface to the dew point under a clear sky with light wind. The most common type in temperate climates. Forms in river valleys, on meadows below the road, in parks; typical timing — from the end of the night to 1–2 hours after sunrise, until the sun warms the surface. This is a microgeography-dependent type: in a city, fog patches can persist in courtyards between buildings and in parks while a neighbouring asphalt arterial road sees 2–5 km visibility.
- Advection fog — warm humid air moving over a cold surface. Persists under strong wind and overcast, covers large regions, typical for coastal cities and sea shores (San Francisco, London), can last all day. Independent of relief.
- Upslope fog — humid air cooling adiabatically as it rises over a slope, forming fog on hills and foothills. Relevant for routes through hillside parks and waterfront paths with a slope down to the water.
- Freezing fog (FZFG in METAR) — fog below 0 °C with droplets in a supercooled state; on contact with a surface they freeze instantaneously, forming rime ice on the road, tyres, brake discs, turning clear pavement into a skating rink without visual warning. The most dangerous winter type.
In aviation METAR/TAF format (NWS METAR decoding and metar-taf.com explanation) these types are coded compactly:
BR— mist (visibility 1–5 km)FG— fog (visibility <1 km)MIFG— shallow fog (ground-level, no higher than ~2 m, typical early morning)BCFG— patches of fog (visibility varies locally — the biggest hazard for route planning)PRFG— partial fog (in part of the area)VCFG— fog in vicinity (nearby, not at the station)FZFG— freezing fog (supercooled)
If you read 0500 BR in the morning forecast (mist at 5 a.m.) and the TAF shows BCFG between 0700–1000, it means fog patches are expected in your area between 7 and 10 a.m., and specific micro-segments of your route can be critically worse than the general background. On such mornings, a route through a park, a river valley, or a bridge over water is potentially in <100 m visibility even when the main avenue sees 1 km.
3. Why headlights work the opposite way in fog: Mie scattering and backscatter
The instinctive response to poor visibility is to switch on high beam, like at night. In fog this makes the problem worse, because it engages the physics of back-scattering.
Light scattering on particles whose diameter is comparable to the wavelength (~λ for visible light = 0.4–0.7 µm) is described by Mie theory, in contrast to Rayleigh scattering on air molecules which is proportional to 1/λ⁴ and is responsible for the blue sky. For fog droplets 1–50 µm in size — substantially larger than the visible wavelength — scattering becomes nearly λ-independent and has a strong forward-peaking diagram with a noticeable back-lobe.
This means that when a powerful high-beam pencil meets a dense fog cloud:
- Most of the light scatters forward and backward off the spherical droplet surfaces.
- The back-scattered fraction (≈3–8 % depending on fog density) returns to the rider’s eye.
- Its intensity is proportional to the headlight’s power and the droplet concentration.
- The eye perceives this as a wall of white light directly in front of the face, blinding the view further out and dropping object contrast on the road to zero.
Per Engineer Fix “What Beams Do You Use in Fog: High or Low?” and Brainly “When driving in foggy conditions, do not put your headlights on high beam”:
“High beams direct a stronger, upward-facing light that shines into the fog, causing it to reflect back towards your eyes. This scattering effect creates a ‘whiteout’ effect, reducing visibility… The result: a dazzling, opaque ‘wall of light’ directly in front of the vehicle.”
The canonical solution is a low, wide, flat-topped beam pattern directed downwards (exactly as described in the ECE R113 fog beam specification and the Hawkglow “Understanding Headlight Beam Patterns” explainer): “A fog beam is a very wide, flat-topped beam positioned low on the vehicle whose purpose is to cut underneath fog, illuminating the road surface directly in front of you without the light reflecting back and causing glare”. Light aimed under the fog cloud illuminates the asphalt and signs below eye level without producing backscatter.
In practical terms for a scooter rider (where the headlight is mounted at ~70–110 cm height and has no fog-mode switch):
- Always low beam in fog — even if the standard low setting seems too close-in; the wall of light from high will shorten your sight distance still further.
- Don’t aim the headlight high — if you have a 2-mode headlamp with adjustable tilt, angle it 5–10° below the road horizon, lower than normal.
- Don’t add a yellow “fog-light” filter into high beam — it reduces the λ-dependent Rayleigh component, but Mie scattering in fog is λ-independent, so the gain is minimal; better results come from simply reducing intensity and tilting lower.
- An auxiliary handlebar-mounted bar does not help in fog — it adds backscatter without a visibility gain. Leave it off.
4. Conspicuity in fog: why passive reflectors lose range and why fluorescent hi-vis degrades
The standard night conspicuity protocol (guide/night-riding-visibility) rests on two parallel systems:
- Active lighting — your front and rear lights, which make you a source of light.
- Passive systems — retroreflective bands and fluorescent hi-vis fabric, which return the lights of approaching traffic back to the driver.
In fog both passive systems degrade.
4.1 Retroreflectors and cone dispersion
A retroreflective bead or prismatic sheet works by returning an incident beam parallel to itself (i.e. back towards the approaching car’s headlights). This requires a direct, undiffused cone of incident light from a source at the driver’s eye height. The ANEC EU bicycle reflector standard (ANEC R&T 2012-TRAF-002) tests reflector effectiveness under standard clear-air conditions.
In fog the situation is this:
- Car headlights emit a cone, but every droplet on the path disperses some of the photons sideways.
- By the time the cone reaches the reflector it is geometrically wider and lower-intensity, attenuated by
e^(−β·d). - The reflected fraction travels back along the same path, losing additional intensity.
- Total effective reflectance falls 80–95 % at distances >50 m in light fog.
As Rinascltabike “Bike reflector: definition, types and how to choose” notes: “The visibility of a reflector is especially bad in rain and fog because of the absorbing wet atmosphere”. In practice this means your 360° reflectors on wheels, frame, helmet are nearly invisible to an approaching driver in fog until they close to within 20–30 m, instead of being “visible from 100 m” in a clear-night scenario.
4.2 Fluorescent hi-vis and UV in fog
Fluorescent fabric (neon yellow, neon orange) works by absorbing the UV component of daylight (315–400 nm) and re-emitting it as visible light (hence the “glowing” appearance). Per ReflecToes “What Actually Keeps Cyclists Safe at Night?” and Maxreflect “The Difference Between Hi-Vis and Reflective Materials”: “Fluorescent materials absorb UV light and re-emit it as visible light”.
In dense fog the UV component scatters more strongly than visible light (short wavelength, Rayleigh component + Mie on top), and UV intensity in fog is depressed by 40–70 %. Consequence:
- The fluorescent effect is weakened — the fabric doesn’t “glow” as brightly.
- However, against the grey fog backdrop fluorescent yellow/orange still has a higher contrast than neutral colours (blue, black, dark green), because the colour absorbs little and reflects the maximum of the available visible spectrum.
- So fluorescent hi-vis in fog remains a better choice than dark gear, but not as decisively better as in sunlight.
4.3 Takeaway: in fog the bet has to be on active lighting
Given the simultaneous degradation of retroreflectors and fluorescent:
- Front and rear lights — maximum output, including flashing-mode on the rear (a flashing source is 3–5× more conspicuous than a steady one in fog, because the saccadic eye actively seeks transients in a static field).
- Auxiliary active lights on arms, helmet, backpack — this is the only conspicuity channel that does not degrade in fog.
- Fluorescent hi-vis — as a backing layer, not as the primary signal.
5. Eyewear and visor fogging: dew-point physics and 5 anti-fog strategies
A fog environment is RH ≈ 100 % at an air temperature often close to the dew point. Your moving body radiates heat and moisture: cheek and forehead ~33 °C, exhalation ~32 °C at ~98 % RH. Eye and brow ~32–34 °C. Eyewear/visor — a surface at near-atmospheric temperature (~10–15 °C in a typical morning fog).
Per Anti-Fog Coatings on Safety Eyewear (gosafe.com) and Safeopedia “How to Combat Fogging”: “Eyewear fogs up when it is cooled below the dew point and then encounters warm, moist air”.
Details per Triathlete “A Thermodynamics Researcher Explains How to Stop Goggle Fog”: water vapour from your breath, sweat, and respiration condenses into microscopic droplets on the cold lens, which scatter light and form an opaque white film on the inside.
Two categories of anti-fog solution (Advanced Nanotechnologies “Anti-Fog Coating: The Mechanism and Applications”):
- Surfactant sprays / wipes — a soap-like molecule lowers the surface tension of water, so droplets spread into a thin film that doesn’t scatter light. Not permanent — washed off by sweat and humidity within 1–4 hours.
- Hydrophilic coatings — a factory-applied thin film that makes the lens oily-water-loving; water spreads instead of beading. Permanent, as long as the lens isn’t scratched; usually present on quality safety glasses, ski goggles, swim goggles.
5 practical strategies for a scooter rider:
- Buy a visor/goggles with a factory hydrophilic coating. This is the most effective solution; adds $20–50 to the price but works maintenance-free for a year or two. Look for “anti-fog”, “no-fog”, “3M Fog-Resistant”, ESS, Pyramex Tortuga labels. Avoid “cheap clear safety glasses” — they have no coating.
- Surfactant spray as backup — Cat Crap, Smith’s anti-fog, Rain-X anti-fog, Optix 55 — apply the evening before on a clean dry lens, buff thoroughly with microfibre. Lasts 2–8 hours depending on sweat.
- Ventilation — choose goggles with vents on the frame (sports goggles, ski goggles) that let air circulate between skin and lens. Sealed wraparound goggles with no ventilation are the worst case.
- Breathing protocol — exhale downwards and to the side, not upwards onto the visor. If you wear a balaclava or neck gaiter, drop it below the chin, do not cover the nose/mouth so the exhalation goes against the visor. Pro tip: a balaclava with a ventilation slot in front of the mouth.
- Lens temperature: the closer the lens is to your face temperature, the smaller the gradient and the less condensation. Don’t carry the visor up on your forehead and then snap it down right before riding (a sharp transition into cold air creates the maximum gradient). Better: put the visor on 5 min before starting and let temperature equalise.
Special case: prescription glasses + helmet visor — two lenses inside one humidity cone; one can fog even if the other is anti-fog. Solutions — anti-fog on both; or contact lenses instead of glasses; or a motorcycle-style full-face helmet with an integrated prescription insert.
6. Road surface changes in fog — invisible hazards
Fog is active wetting of the surface. Droplets settle on asphalt, painted lines, leaves, metal. Specific deltas relative to a dry road:
- Painted lines — wetted by condensate, μ drops from 0.7–0.8 (dry asphalt) to 0.2–0.3 (wet paint). On a corner where you cross marked striping, the scooter can slip out unexpectedly, because the eye was expecting dry friction. Avoidance: alter your line so you don’t cross paint at an angle.
- Fallen leaves (typical autumn radiation-fog setting) — on wet asphalt they become nearly invisible against the dark-grey-brown backdrop, but μ drops to ~0.1 (ice-equivalent). This is the most dangerous combination: your eyes don’t register the leaves in fog until your wheel hits them.
- Invisible potholes — in dense fog, your cone of vision (with low beam) is limited to 10–30 m. Potholes and manhole covers, normally seen 30–50 m away, appear “out of nowhere”. At 25 km/h (6.9 m/s) you have 1.5–4 s to react instead of 4–8 s — not enough for a swerve or soft-brake.
- Frozen condensate on metal (
FZFGscenario) — manhole covers, steel bridge plates, tram rails become a skating rink at temperatures from −2 to 0 °C, even if the asphalt itself is still dry. This is a black-ice analogue, with no visual cue. - Reduced contrast on kerbs — the edge of the pavement and the edge of the carriageway blend visually in fog; the risk of catching the wheel on a kerb rises. Hold 30–50 cm further off the kerb than you usually would.
7. Speed budget and following distance in fog
The standard total-stopping-distance formula:
d_total = v × t_reaction + v² / (2 × μ × g)
where t_reaction is the PIEV time (~1.0–1.5 s under normal conditions, up to 2 s in fog due to cognitive load), and μ × g is the braking deceleration (~0.7 × 9.81 = 6.9 m/s² on dry asphalt, ~0.3 × 9.81 = 2.9 m/s² on wet paint).
Worked example for an 80 kg rider at 25 km/h (6.94 m/s):
- Reaction distance @ t=1.5 s (cognitive load in fog) = 6.94 × 1.5 = 10.4 m
- Brake distance dry = 6.94² / (2 × 6.9) = 3.5 m
- Brake distance wet paint = 6.94² / (2 × 2.9) = 8.3 m
- Total dry: 13.9 m; total wet+fog: ≈ 18.7 m
The rule “your speed must allow you to stop within half the visibility” (NWS “Driving in Fog” generalises this for cars): if visibility is 30 m, you must be able to stop within 15 m, because if a hazard appears (another person, a cyclist, a stopped car) you don’t make it even with full brakes.
Speed budget by visibility class:
| Visibility (V) | Classification | Max safe speed for a scooter | Following distance |
|---|---|---|---|
| >500 m | Light mist / haze | 25 km/h (standard) | 2 s |
| 200–500 m | Mist (BR) | 22 km/h | 3 s |
| 100–200 m | Light fog | 18 km/h | 4 s |
| 50–100 m | Fog (FG) | 15 km/h | 6 s |
| 20–50 m | Dense fog | 10–12 km/h (near walking pace) | 9 s |
| <20 m | Thick fog / whiteout | Dismount and walk | n/a |
The principles parallel automotive guidance: NHTSA reports that fog was a factor in >31 000 weather-related crashes in 2022, and FHWA documents >600 fatal crashes per year (the-weather.com “What Causes Fog?”), with the typical pattern being chain-reaction pileups because drivers misjudge distance and speed and follow too close. For a scooter rider this statistic translates into the risk vs an approaching car from behind — to that driver you are in the zone of low cone visibility + lost reflectors + weakened fluorescent.
Following distance: the standard 2-second rule stretches to 4–6 s (light fog) and 9+ s (dense fog) in fog — coinciding with Wikipedia “two-second rule” and professional driving sources (Drive Team “4 Second Rule”).
8. Route planning and micro-geography fog patches
Fog is a highly local phenomenon, especially radiation fog. Route planning on a fog morning must account for a microclimate map:
- River valleys — radiation fog forms here first and dissipates last, because cold dense air drains downwards. A waterfront route on a morning fog warning typically has visibility 50–70 % worse than the neighbouring arterial 200 m higher (MRCC “Fog”).
- Parks and tree-lined corridors — continuous vegetation retains moisture and forms fog “islands” inside the cleared city. A bike-park route through a forested park on a foggy morning means 50 m visibility, while the avenue alongside it has 500 m.
- Meadows below the road, fields, ponds, fountains, decorative pond features in courtyards — same effect.
- Coastal zones + sea breeze — advection fog, not radiation. Can last all day, cover wide areas. If you are on the coast — Odesa, the Baltic, the UK west coast —
BCFGin the morning TAF means fog on the shoreline but not necessarily in the city centre 3 km inland. - Tunnel mouths, metro exits, underground garages — warm humid air meets cold atmospheric air, a local dew-point line forms, and you get shallow fog (MIFG) 2–3 m above the surface, visible only in the rider’s frame of view, not from a car’s eye height.
- Bridges over water — advection fog accumulates above the water and rises onto the bridge deck; this is the most dangerous single point for a scooter rider (gusty wind + fog + potentially freezing fog at sub-zero temperatures = a trifecta).
Practical 4-step route planning on a fog morning:
- Forecast —
metar-taf.com,Yr.no, Met Office, NOAA aviation weather, AccuWeather hourly. Look for theBR/FG/BCFGcodes in METAR over the last 6 hours and in the TAF for the next 6. - Classify the route — mark fog-prone segments on your mental map (or in Google Maps): river valley, park, coastal zone, bridge, tunnel mouths.
- Main-road alternative — even if it is longer and noisier, choose the arterial over the park on a
BCFGmorning, because visibility is 30–70 % better there and you are better seen by other road users. - Time shift — radiation fog usually dissipates 1–2 hours after sunrise. If your usual commute is 7:00 and the warning is in force until 9:00 — shift the start to 9:30 (telework alternative if available). Cost: ~20 min of delay, gain: ×3–5 better visibility conditions.
9. Drill and METAR/TAF literacy for a scooter rider
As a rider without aviation training you don’t have to read a full METAR/TAF, but you should know the 5 key codes:
BR— mist, 1–5 km visibility. Just stay attentive, no speed restriction.FG— fog, <1 km. Reduce speed by 25 %, add 2 s to following distance.BCFG— patches of fog. Expect a sudden change in visibility on the route — from 2 km to 100 m and back again.FZFG— freezing fog (sub-zero, supercooled droplets). Black-ice analogue; avoid bridges, metal manhole covers, shaded sections. Don’t ride — go on foot or take public transport.MIFG— shallow fog (ground level, up to 2 m). Special hazard for the scooter rider, because your eyes are at 1.5–1.7 m, right inside the fog, while a driver at 1.8–2.0 m looks down on it; you see worse, you are seen worse.
NWS “How to Read METAR/TAF” and Pilot Institute “7 Types of Fog” — two aviation sources with full code decoding. For everyday use, windy.com or metar-taf.com render these codes in a human-readable format.
Drill — for someone who plans to commute in fog regularly (~2–5 mornings a month in a temperate climate):
- Take your first fog ride on a weekend — slowly (15 km/h), on a familiar route, with full active lighting and fluorescent jacket. Focus on the felt sense of visibility distance: how many metres ahead can you actually see clearly? Calibrate your mental scale.
- Test braking — on a safe straight (cycle path, park) accelerate to 20 km/h and execute threshold braking. Measure the distance in strides. This is your baseline.
- Mandatory stop at unmarked intersections — in fog stop completely at every unmarked junction, even when you have right of way. A car approaching from the perpendicular won’t see you from 30 m before the junction.
- Audible cues — sound becomes more important than sight in fog. Take off the headphones. A bell, a horn, a loud alarm — mandatory.
- Buddy system — if possible plan the route with a partner 10–15 m ahead (an additional light source + active lighting + a second pair of eyes).
Recap
- Fog is not “a dark road” and not “a wet road” — it is an atmospheric water-aerosol medium in which active lighting, passive reflectors, eyewear and brakes all behave differently than in a dry night or in rain.
- High beam in fog is counter-productive: Mie scattering on droplets ≥1 µm creates backscatter and a whiteout in front of your face; always low beam, tilted downwards.
- Passive conspicuity degrades: retroreflectors lose 80–95 % of effective range from cone dispersion, fluorescent — 40–70 % of UV component. Active lighting (flashing rear + bright front + arm/helmet lights) is the only undisputed conspicuity in fog.
- Fogging of eyewear/visor is a function of the dew-point gradient. Buy hydrophilic-coated lenses; surfactant spray as backup; exhale downwards and sideways, not onto the lens.
- Road-surface delta: painted lines (μ ↓ ×3), wet leaves (μ ice-equivalent), invisible potholes (cone ↓ ×3),
FZFGblack-ice on metal — all demand routing avoidance, not “I’ll go carefully”. - Speed budget: your max safe v must yield stopping distance ≤ ½ × visibility. For V=100 m that’s ~15 km/h; for V=50 m — 10–12 km/h; for V<20 m — dismount.
- Following distance in fog: 2 s → 4–6 s (light fog) → 9+ s (dense fog).
- Route planning: radiation fog is worst in river valleys, parks, meadows, coastal zones, bridges over water; advection fog is large-scale and persistent. Read METAR/TAF:
BR(mist),FG(fog),BCFG(patches),FZFG(freezing),MIFG(shallow) — and choose the main road over the park on fog mornings.
Fog is the most under-rated weather discipline. Unlike rain, it doesn’t visually “look scary”, but it reduces safe speed and extends stopping distance far more aggressively than rain or wind. The fog discipline is pre-ride METAR/TAF literacy + maximum active lighting + downward exhale + strict low beam + a planned speed budget by visibility class, not reactive “I’ll ride and see”.
Sources:
- WMO Cloud Atlas — Fog compared with Mist — fog vs mist classification by visibility and RH
- Royal Meteorological Society — I tried to catch the fog… but I “mist”! — public-facing classification explainer
- WMO Aviation — Hazards: Low Visibility and Low Cloud
- Wikipedia — Fog (microscopic droplets ~10 µm)
- Met Office — What is fog?
- NWS Fog Stuff — A. Fog Types (PDF)
- NWS — Radiation Fog
- Pilot Institute — The 7 Types of Fog Every Pilot Should Know (radiation/advection/upslope/freezing)
- Geosciences LibreTexts — § 6.8 Fog (Practical Meteorology, Stull)
- Visibility: How Applicable is the Century-Old Koschmieder Model? Journal of the Atmospheric Sciences 73(11):2289–2300, 2016 (V = 3.912/β)
- MDPI — Review on Parameterization Schemes of Visibility in Fog
- NWS — Driving in Fog (max speed = stop in half visibility)
- the-weather.com — What Causes Fog? Types of Fog and Safe Driving Tips (FHWA 600+ fatal crashes/yr, NHTSA 2022 stats)
- Brainly — When driving in foggy conditions, do not put your headlights on high beam (backscatter explanation)
- Engineer Fix — What Beams Do You Use in Fog: High or Low?
- ECE R113 Regulation (UNECE) (fog beam pattern: wide, flat-topped, low)
- Hawkglow — Understanding Headlight Beam Patterns
- ANEC R&T 2012-TRAF-002 — Requirements on Lighting and Reflectors of Bicycles
- Rinascltabike — Bike reflector: definition, types and how to choose (fog absorbing wet atmosphere)
- ReflecToes — What Actually Keeps Cyclists Safe at Night? Fluorescent vs Retroreflective
- Maxreflect — The Difference Between Hi-Vis and Reflective Materials
- Hi Vis Safety US — Reflective vs. Fluorescent Clothing
- Advanced Nanotechnologies — Anti-Fog Coating: The Mechanism and Applications
- GoSafe Blog — Anti-Fog Coatings on Safety Eyewear
- Safeopedia — How to Combat Fogging
- Triathlete — A Thermodynamics Researcher Explains How to Stop Goggles from Fogging
- Brightwipe — How Does Anti Fog Work?
- NWS — Fog Definitions (METAR/TAF: BR, FG, MIFG, BCFG, PRFG, VCFG, FZFG)
- metar-taf.com — METAR Explanation
- Wikipedia — Two-second rule
- Drive Team — 4 Second Rule for Safe Drive Spacing
- MRCC — Fog (Midwestern Regional Climate Center) (valley/river microgeography)
- Highway Fog — Transportation Research Board NCHRP Report 95